My God. It has been a busy, busy few weeks. Here’s the thing, chaps: I had been planning to write a post about my top ten video games of the last decade, but I didn’t comfortable doing so until I had played every single video game from that period. So for the last two months, I have sat down and played – to completion – every single PlayStation, PS2, PS3, Xbox, Xbox 360, PC, PSP, Wii, N64, GameCube and GBA game released since 2001. It was a massive task, but someone had to do it.
When you read the following, my ultimate top ten videogames of the last decade, I’m sure you’ll agree it was worth the bedsores, lost family time and thirty pounds of gained weight. Here’s the list:
10: Parkour Sniper (PS2)
A surprise hit amongst older people and the French, Parkour Sniper was released in 2005. The game is viewed from a first person perspective, and your task is to take out the agile young people jumping around the city landscape using a special light gun. A lot of satisfaction can be derived from waiting until they have made their way to the top of a tall building and offing them, watching their lifeless body bounce off the railings and flagpoles below.
9: School Dance Revolution (Arcade, PS2)
The best of the dancing games came as a surprise to most. What nostalgic fun this was! As a (computer generated) inept DJ span terrible music, the aim of the game was to stand at the side of your room for as long as possible. Later levels included awkward shuffling, surreptitious alcohol smuggling and teacher avoidance. The two player game, in which you had to be rejected by the other gamer in as cringeworthy a fashion as possible, was an added bonus.
8: Grand Theft Auto: Headbutting Authority Figures (PS3, Xbox, PC)
Finally, a GTA worth playing! None of that rubbish carjacking or drug dealing, just finding authority figure after authority figure and giving them the old ‘Glasgow Kiss’. Fun for all the family!
7: Movie Tie-In: The Video Game (PS, PC, Atari Lynx)
This sprawling RPG saw you take control of a video game designer given the task of adapting a new movie for the console market. With different playable characters, an excellent fight system for beating up annoying middle management types and levels of difficulty depending on the film being adapted (from ‘action/adventure’ to ‘period drama’), this game stood out in a time when RPGs were shite.
6: Nomihodai no Umeboshi (PSP)
Available only in Japan, this tragically overlooked game makes the list to show how amazing and extensive my knowledge of video games is.
5: Cowbell Hero (PS2, Xbox)
Who needs guitars? Nobody, when you have cowbells! Altogether now, “We need an increase in cowbell! I have an illness and the only thing that can cure it is an increase in cowbell!”
4: Jetpony II: Stumplegs (Every muthafarkin’ system)
The sequel to the popular platform shooter begins when Jetpony wakes up after a night on the town to find that his legs have been removed. Luckily, he still has his jets, and everyone’s favourite Shetland Pony goes on a murderous rampage to try and find his missing limbs and the bastards who took them. Quite possibly the goriest game ever made, and all the better for it.
3: World of Carpark (PC)
In 2001, Lizard Games released Carpark, their first garage-based rpg. It was mildly popular. Then, in 2007, they released the follow-up, a massively multiplayer online car park simulator, and the world rejoiced. Who can forget the first time they chose their character and set foot in that fabled land of disabled spaces, angry attendants and harried mothers? Sure, it could be daunting for the newbie, having to deal with older players who had levelled up and can do a three-point-turn on a sixpence, but this was as rewarding as online gaming was ever likely to get.
2: Tiger Woods Pun Simulator (Xbox 360)
Sure, it’s a brand new game, but making ‘Wood’, ‘In the Rough’ and ‘Leg-over par’ references will never get old! This game will run and run and run!
1: Help! I’m Trapped in James Cameron’s Nose! (PS, PS2, PS3, PS4, Atari 2600)
The best game of the last ten years, bar none. What more can be said? There is more playability, replayability, satisfaction and depth of gameplay in this release than every other game made in the last century. Escaping from the famed director’s nose is challenging, yet the difficulty level and enjoyment means you’ll keep trying to find your way out of the conk. My God, I’m going to go back and start it again, I can’t get enough of this game.
So there you have it. The best games of the noughties. But what do I think will be big news in the 2010s? Here are my tips:
Mummies: Zombies and vampires are old news. Egyptian undead sarcophagi-dwellers are going to be huge in the coming years.
Baccarat: Televised baccarat is gaining popularity, so expect to see lots of tie-in games.
Robots made of meat: I don’t know why, but this is my dark horse.
Benjamin Netanyahu: I’ll be honest, I’m out of ideas.
Showing posts with label year in review. Show all posts
Showing posts with label year in review. Show all posts
Thursday, 7 January 2010
Monday, 5 January 2009
2008: The Year in (Imaginary) Review
I am back from my two-week trip to the Canadian Conference for Critics of the Counterfeit in Victoria, BC. The organisers, praise be to them, asked me to present a paper on a subject of my choosing, which I did. Gossamer Rain: Ideas for a new Culture of the Imaginary and why Now Toronto Magazine Can Eat my Shit was very well received by all present.
But now I am somewhat behind with my end of year lists. I shall do my best to remedy this accordingly, and so now I give you my (imaginary) review of the year 2008.
But now I am somewhat behind with my end of year lists. I shall do my best to remedy this accordingly, and so now I give you my (imaginary) review of the year 2008.

Oddly, 2008 began in February, with most nations incorporating January into the previous year, having decided at the end of December that they hadn’t finished with 2007 yet. This led to some problems, but also benefits to those born in January, as they discovered that they remained the same age as before.
After a wave of shootings in the US, lawmakers attempted to stem the flow of dead bodies by passing some historic legislation in March. While it’s too early to assess its effectiveness, Republican senators claim that the law, which effectively bans being murdered, is working. “Now that being shot to death is punishable by a five year jail term, people are being much more careful,” said a government spokesperson. An NRA member added, “Guns aren’t the problem. Dead people are the problem.”
As always, celebrities were in the headlines a lot in 2008. Bjork made the news in June when she gave birth to a koala bear, but nobody was really surprised. Celebrity marriages were also big news, with Cap’n Crunch’s wedding to supermodel Verdala causing the biggest tabloid sensation.
The highest-selling song of the year, I Can’t Feel my Legs by DJ Park and MC Ride, was shite.
Not a lot happened in the world of sport in 2008, despite everyone’s best intentions. The International Sporting Federation of Sports caused a bit of a stir in October when they released their list of the manliest sports in existence. Australian Rules football came in as most manly, with Ice Hockey second and Javelin third. Other notable entries included Motorsports (11th), Women’s Rugby (15th), Field Hockey (37th) and American Football (122nd).
Notable deaths last year included UK politician Dwayne Denzil (auto-erotic asphyxiation), child actor ‘Little’ Jimmy Cruikshanks (old age) and singer Cher (choked on a Toblerone). Notable births included Sylvia Dahl, who will front a popular rock band in the year 2034, and Ian Douglas, the antichrist who will bring about the end of the world and the Great Suffering in 2017.
That was 2008. How will 2009 compare? My prediction is that 2009 will have more raining fish, fewer leper attacks and the same worldwide sass index score (8) as 2008.
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